Game Server Sizing Calculator
Find the right RAM, CPU, and Hostinger plan for your Minecraft, Palworld, ARK, Valheim, or Rust server. Sourced data, honest ranges, no marketing fluff.
Need the full guide? Read the in-depth blog post with per-game breakdowns, modpack tables, and FAQs.
Configure Your Server
single-thread-bound
10
1100
10
RAM scales with view distance squared. Default is 10.
0
~1 GB per 10 plugins is a useful approximation.
Recommended Configuration
RAM
6–13 GB
vCPU
4
Storage
~20 GB
Game Panel 4 (KVM 4)
16 GB RAM4 vCPU200 GB NVMe16 TB BW
From €13.99/mo
Deploy on Hostinger Affiliate link — supports DevRunners at no extra cost to you.
Specific to Your Setup
- Aikar's Flags strongly recommended (PaperMC publishes them as canonical baseline) — roughly doubles sustained TPS.
- Set Xms = Xmx (initial heap = max heap) minus 1-1.5 GB OS overhead.
- Dynmap/BlueMap with unbounded render-resolutions can blow heap — cap them.
- TPS target is 20.0; below 18 = noticeable lag, below 15 = unplayable.
Base RAM (Minecraft Java — Paper / Purpur / Spigot)4,096 – 6,144 MB
Per-player (10 × 200–400 MB)+2,000 – 4,000 MB
Headroom (×1.30 upper bound)Upper → 12.9 GB
Recommended planGame Panel 4 (KVM 4)
Data last verified: 2026-05-10. Numbers are validated quarterly. Major game patches may shift baselines.